Difference between revisions of "Gui internal"

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with  
 
with  
 
   type="internal"  
 
   type="internal"  
in the <gui ... /> tag in [[Configuring_NavIt#A_deeper_look_at_the_XML_file|navit.xml]].<BR>
+
in the <gui ... /> tag in [[Configuring_Navit#A_deeper_look_at_the_XML_file|navit.xml]].<BR>
  
 
Install librsvg. (or rather librsvg-2-gtk in case of the [[Ångström|ipaq]])<BR>
 
Install librsvg. (or rather librsvg-2-gtk in case of the [[Ångström|ipaq]])<BR>

Revision as of 17:43, 6 December 2012

gui internal

Configuration

Ok, first replace

 type="gtk" 

with

 type="internal" 

in the <gui ... /> tag in navit.xml.

Install librsvg. (or rather librsvg-2-gtk in case of the ipaq)

(Re)start navit.
You'll see a screen with the map with more room for the map when compared to the gtk view.

If your OS provides you with a keyboard that you prefer to the one navit gives you, you should try setting

 keyboard="false"

inside the <gui .../> tag.

Menu

Tick on the screen (I use an ipaq), or click on the screen with the mouse and the screen switches to a menu.

gui internal menu

The menu has these items:

  1. Actions
  2. Settings
  3. Tools

Actions

Under Actions we find:

Actions menu
  1. Bookmarks
  2. Position where the map was clicked
  3. Position of the vehicle
  4. Town
  5. Street
  6. Quit
  7. Abort navigation

Settings

Under Settings we find:

Settings menu
  1. Display
  2. Maps
  3. Vehicle
  4. Rules

Under Display you can switch to a fullscreen map view without bars and change the map layout.

Tools

Under Tools we find:

nothing


Display

Under Display we find:

  1. Layout
  2. Window mode


Maps

Under Maps we find:

  1. Textfile
  2. Binfile
  3. Route
  4. Route_graph
  5. Navigation


Vehicle

Under Vehicle we find:

  1. User vehicle(s)


Rules

Under Rules we find:

  1. Stick to roads
  2. Keep orientation to the north
  3. Map follows vehicle
  4. Attack defenseless civilians

On Screen Display

When you have the internal gui working, a next step could be to look at the On Screen Display, or OSD for short. Using the OSD you can overlay the map with various items for status information and control.