Difference between revisions of "Impossible ports"
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Even if NAVIT is highly portable, a few platforms can't be supported. Here we explain why.<br> | Even if NAVIT is highly portable, a few platforms can't be supported. Here we explain why.<br> | ||
− | In general we need an possible C compiler target for our code and all included libs (see [[dependencies]]) and of course a device with enough | + | In general we need an possible C compiler target for our code and all included libs (see [[dependencies]]) and of course a device with enough resources. |
==Java ME== | ==Java ME== | ||
− | Phones in the pre-smartphone area supported third-party applications with the limited java mobile edition. | + | Phones in the pre-smartphone area supported third-party applications with the limited java mobile edition. Unfortunately this excludes native C development that NAVIT requires. |
==Windows Phone 7== | ==Windows Phone 7== | ||
− | This older version of Windows Phone just supports third-party apps | + | This older version of Windows Phone just supports third-party apps developed with .Net technology. Unfortunately, this excludes native C development that NAVIT requires |
Latest revision as of 20:20, 11 November 2017
Even if NAVIT is highly portable, a few platforms can't be supported. Here we explain why.
In general we need an possible C compiler target for our code and all included libs (see dependencies) and of course a device with enough resources.
Java ME[edit]
Phones in the pre-smartphone area supported third-party applications with the limited java mobile edition. Unfortunately this excludes native C development that NAVIT requires.
Windows Phone 7[edit]
This older version of Windows Phone just supports third-party apps developed with .Net technology. Unfortunately, this excludes native C development that NAVIT requires