Difference between revisions of "Impossible ports"

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Even if NAVIT is highly portable, a few platforms can't be supported. Here we explain why.<br>
 
Even if NAVIT is highly portable, a few platforms can't be supported. Here we explain why.<br>
In general we need an possible C compiler target for our code and all included libs (see [[dependencies]]) and of course a device with enough ressources.
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In general we need an possible C compiler target for our code and all included libs (see [[dependencies]]) and of course a device with enough resources.
  
 
==Java ME==
 
==Java ME==
Phones in the pre-smartphone area supported third-party applications with the limited java mobile edition. Unfortunatly this excludes native C development that NAVIT requires.
+
Phones in the pre-smartphone area supported third-party applications with the limited java mobile edition. Unfortunately this excludes native C development that NAVIT requires.
  
 
==Windows Phone 7==
 
==Windows Phone 7==
This older version of Windows Phone just supports third-party apps developt with .Net technology. Unfortunatly, this excludes native C development that NAVIT requires
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This older version of Windows Phone just supports third-party apps developed with .Net technology. Unfortunately, this excludes native C development that NAVIT requires
  
  

Latest revision as of 20:20, 11 November 2017

Even if NAVIT is highly portable, a few platforms can't be supported. Here we explain why.
In general we need an possible C compiler target for our code and all included libs (see dependencies) and of course a device with enough resources.

Java ME[edit]

Phones in the pre-smartphone area supported third-party applications with the limited java mobile edition. Unfortunately this excludes native C development that NAVIT requires.

Windows Phone 7[edit]

This older version of Windows Phone just supports third-party apps developed with .Net technology. Unfortunately, this excludes native C development that NAVIT requires